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Properties for DfBaseObject

View property list in hierarchical order.

Name Description Defining Class
Active_State Indicates whether or not the object is activated cUIObject
Attach_Parent_State Determines whether an object that is activated will be added to the next level of the current focus (false) or the next level of its parent (true) cUIObject
Block_Mouse_State Determines whether or not the use of the mouse is restricted cUIObject
Child_Count Returns the number of child objects the object contains cObject
Client_Area_State Determines if object is a user interface container for children cUIObject
ContainsFocus Determines if the container contains the focus cUIObject
Current_Scope Returns the object_id of the currently active scoping object cUIObject
Delegation_Mode Determines if and how unknown messages are delegated cObject
Dynamic_Update_State Determines whether or not the image of an object that can be seen will be updated when a change to the object occurs cUIObject
Entry_msg Hook sent whenever the object is about to receive the focus cUIObject
Error_Text Gets the text from FLEXERRS.DAT that corresponds to the passed error number cUIObject
Error_Text_Available Determines if Error Text is available for this error number cUIObject
Exit_msg Hook sent whenever the object is about to lose the focus cUIObject
Find_Scope Returns the scoping object of the current object cUIObject
Focus Returns the ID of the object that currently has the focus cUIObject
Focus_Mode Determines the conditions under which the object will take the focus cUIObject
Key_Path Determines the delegation path for on_key key assignments cUIObject
Last_Child Returns the Object_Id of the last focus child cUIObject
Location Determines the position of the upper left pixel of the object's window cUIObject
Module_Name Obsolete Assists in the process of locating context-sensitive help information cUIObject
Name Returns the full name of the object including parentage cObject
Next_Focus Returns the object that is positioned in the focus tree as the next object at the same level as this object cUIObject
Next_Level Returns the object that is positioned in the focus tree as the first object in the next level cUIObject
Next_Scope Returns the object that is the next_scope object of the current scope cUIObject
Object_Id Returns the object handle of the object, can be used to determine if an object exists cObject
Object_Label Returns the short name of an object cObject
Parent Returns the parent of an object cObject
peNeighborhood Determines how an object and its descendents participate in object neighborhood referencing cObject
Popup_State Determines whether the object should respond to the standard Activate message, or via the Popup message cUIObject
Prior_Focus Returns the object that is positioned in the focus tree as the prior object at the same level as this object cUIObject
Prior_Level Returns the object that is the root of this object's level in the focus tree cUIObject
Prior_Scope Returns the object that is the prior_scope object of the current scope cUIObject
Ring_State Determines whether or not the objects added into the next level of this object are to act as a ring cUIObject
RingParent Returns the object handle of the object that is its ring parent cUIObject
Scope_Focus A property of scope objects in the focus tree cUIObject
Scope_State Determines whether the objects at the next level of this object and beyond, are to be scoped by this object cUIObject
Search_Case Determines whether searches performed are case-sensitive or not cUIObject
Size Determines the size of a window in dialog units cUIObject
Skip_State Determines whether or not the switch and switch_back messages skip over this object during focus movement cUIObject
Visible_State Determines whether object is visible cUIObject