Skip to content

Properties for DEOPopupMenu

View property list in alphabetical order.

Inherited Properties from PopupMenu

Name Description Defining Class
Shadow_Status_Help Specifies the display in the status bar for items of this object that are shadowed PopupMenu
Simple_Status_Help_State PopupMenu
Status_Help The status-bar help text for Item item# PopupMenu

Inherited Properties from DfBaseList

Name Description Defining Class
Auto_Top_Item_State Determines if the current_item is set to the top_item when the object takes the focus DfBaseList
Aux_Value Is only used by the system if an object is referenced on the on_item command line DfBaseList
Button_Aspect A low-level form message that controls the appearance of a form DfBaseList
Changed_State Set when users change information in the items of the menu DfBaseList
Checkbox_Item_State Allows any item to become a checkbox-type item DfBaseList
Current_Item The object that the end user is currently pointing to DfBaseList
Display_Size Returns the number of windows in the menu DfBaseList
Entry_State Determines if data can be entered into the control DfBaseList
FontSize Obsolete Returns/sets the font size of the current font DfBaseList
Form_Bitmap Places a bitmap named sBitmapName into iItem DfBaseList
Form_Border Sets the border style of a form region DfBaseList
Form_Column Controls the horizontal placement (column position) of the form display within the object DfBaseList
Form_Datatype Defines a Form or Grid cell's data type and masking characteristics DfBaseList
Form_Extended_Style Sets the extended-window style of form region DfBaseList
Form_FontFormHeight Obsolete DfBaseList
Form_FontHeight Obsolete Sets the height of the font in the form display DfBaseList
Form_FontItalics Obsolete Determines if the current form's font will be italicized without resizing the control DfBaseList
Form_FontPointHeight Sets the form's FontPointHeight without resizing the control DfBaseList
Form_FontUnderline Obsolete Determines if the form's font will be underlined without resizing the control DfBaseList
Form_FontWeight Obsolete Sets the Striking weight of form's font without resizing the control DfBaseList
Form_GuiColumn Controls the horizontal placement (column position) of the form display within the object in pixels DfBaseList
Form_GuiHeight Sets the height of the font in the form display in pixels DfBaseList
Form_GuiRow Controls the vertical placement, in pixel units, of the form display within the object DfBaseList
Form_GuiWidth Sets the width of the form item in pixels DfBaseList
Form_Height Sets the height of the font in the form display in logical units DfBaseList
Form_Option DfBaseList
Form_Options Sets or gets all of the form_options for a form region DfBaseList
Form_Row Controls the vertical placement, in logical units, of the form display within the object DfBaseList
Form_Style Sets the window style for the form region DfBaseList
Form_Typeface Obsolete Sets the form's Typeface without resizing the control DfBaseList
Form_Width Sets the width of the form item in logical units (usually dialog units) DfBaseList
Form_Window_Handle Returns the Windows window handle for the form region DfBaseList
Item_Changed_State Data entry to, or selection of, an item causes its Item_Changed_State property to become True DfBaseList
Item_Count Returns the total number of items in the object. DfBaseList
Item_Matching Searches a menu of items for a matching string value DfBaseList
Line_Size Returns number of columns of a grid or number windows per line of a menu DfBaseList
Message Identifies the message that is sent when users press the Enter key on the item DfBaseList
Prototype_Object DfBaseList
Search_Mode Determines how users may move the selection cursor to a choice by use of (alphanumeric) keys matching the content of the choice DfBaseList
Select_Count Maintains the total number of selected items in the menu DfBaseList
Select_Mode Determines how item-level selections are processed DfBaseList
Select_State Each item may be selected by setting the select_state of the item DfBaseList
Shadow_State Determines if item is enabled (not shadowed) DfBaseList
Top_Item The item that is first in the display window DfBaseList
Value Gets and sets the data value (content) for an object or item DfBaseList
Wrap_State Controls the action of the cursor control keys and search_mode ranges during item navigation DfBaseList

Inherited Properties from DfBaseControl

Name Description Defining Class
Border_Style Specifies the border style of this object DfBaseControl

Inherited Properties from DfBaseUIWindow

Name Description Defining Class
Mouse_Capture Causes all DataFlex mouse events to be sent to the object that captures the mouse DfBaseUIWindow
Windows_Override_State Allows DataFlex to stop the default windows behavior for mouse and keyboard messages DfBaseUIWindow

Inherited Properties from DfBaseWindow

Name Description Defining Class
Absolute_GuiOrigin Returns the screen coordinates of the top left corner of a DataFlex object DfBaseWindow
Bitmap Displays a bitmap in an object DfBaseWindow
Bitmap_Height Returns the height of the image contained in the file named by bitmap DfBaseWindow
Bitmap_Style Specifies the position, size, or shape in which the bitmap image for this object is to be displayed DfBaseWindow
Bitmap_Width Returns the width of the image contained in the file named by bitmap DfBaseWindow
Client_Size DfBaseWindow
Color The background color of the object DfBaseWindow
Container_Handle Returns the Windows window handle of the DataFlex object's container DfBaseWindow
Extended_Window_Style Sets the extended window style for the Windows object DfBaseWindow
FontItalics Determines if current font is to be italicized DfBaseWindow
FontPointHeight Represents the height of an object in points. Suggested mechanism for getting and setting font heights. DfBaseWindow
FontSize Obsolete Returns/sets the font size of the current font DfBaseWindow
FontUnderline Determines if font will be printed with underscores at the base of the character DfBaseWindow
FontWeight Striking weight of control's font DfBaseWindow
GuiLocation Determines the position of the object expressed in physical pixels relative to the upper left-hand corner of the parent object's client-area DfBaseWindow
GuiSize Determines the size (height and width) of the object expressed in physical pixels DfBaseWindow
pbSizeToClientArea Determines if the object's size is based on the outer window bounding area or the client size area DfBaseWindow
peAnchors Describes how you want the control to react whenever its container changes size DfBaseWindow
Physical_FontSize Obsolete Specifies the fontsize in pixels DfBaseWindow
piMaxSize Determines the limit of the maximum size that a Component can be DfBaseWindow
piMinSize Determines the limit of the minimum size that a Component can be DfBaseWindow
Text_Extent Returns the pixel with of the passed TextValue based on the typeface and style of the current object DfBaseWindow
TextColor The text color of the object DfBaseWindow
Transparent_State DfBaseWindow
Typeface The typeface of the selected font DfBaseWindow
Value Gets and sets the data value for an object/item DfBaseWindow
Window_Handle Returns the Windows window handle of the DataFlex object DfBaseWindow
Window_Style Sets the window style for the Windows object DfBaseWindow

Inherited Properties from cUIObject

Name Description Defining Class
Active_State Indicates whether or not the object is activated cUIObject
Attach_Parent_State Determines whether an object that is activated will be added to the next level of the current focus (false) or the next level of its parent (true) cUIObject
Block_Mouse_State Determines whether or not the use of the mouse is restricted cUIObject
Client_Area_State Determines if object is a user interface container for children cUIObject
ContainsFocus Determines if the container contains the focus cUIObject
Current_Scope Returns the object_id of the currently active scoping object cUIObject
Dynamic_Update_State Determines whether or not the image of an object that can be seen will be updated when a change to the object occurs cUIObject
Entry_msg Hook sent whenever the object is about to receive the focus cUIObject
Error_Text Gets the text from FLEXERRS.DAT that corresponds to the passed error number cUIObject
Error_Text_Available Determines if Error Text is available for this error number cUIObject
Exit_msg Hook sent whenever the object is about to lose the focus cUIObject
Find_Scope Returns the scoping object of the current object cUIObject
Focus Returns the ID of the object that currently has the focus cUIObject
Focus_Mode Determines the conditions under which the object will take the focus cUIObject
Key_Path Determines the delegation path for on_key key assignments cUIObject
Last_Child Returns the Object_Id of the last focus child cUIObject
Location Determines the position of the upper left pixel of the object's window cUIObject
Module_Name Obsolete Assists in the process of locating context-sensitive help information cUIObject
Next_Focus Returns the object that is positioned in the focus tree as the next object at the same level as this object cUIObject
Next_Level Returns the object that is positioned in the focus tree as the first object in the next level cUIObject
Next_Scope Returns the object that is the next_scope object of the current scope cUIObject
Popup_State Determines whether the object should respond to the standard Activate message, or via the Popup message cUIObject
Prior_Focus Returns the object that is positioned in the focus tree as the prior object at the same level as this object cUIObject
Prior_Level Returns the object that is the root of this object's level in the focus tree cUIObject
Prior_Scope Returns the object that is the prior_scope object of the current scope cUIObject
Ring_State Determines whether or not the objects added into the next level of this object are to act as a ring cUIObject
RingParent Returns the object handle of the object that is its ring parent cUIObject
Scope_Focus A property of scope objects in the focus tree cUIObject
Scope_State Determines whether the objects at the next level of this object and beyond, are to be scoped by this object cUIObject
Search_Case Determines whether searches performed are case-sensitive or not cUIObject
Size Determines the size of a window in dialog units cUIObject
Skip_State Determines whether or not the switch and switch_back messages skip over this object during focus movement cUIObject
Visible_State Determines whether object is visible cUIObject

Inherited Properties from cObject

Name Description Defining Class
Child_Count Returns the number of child objects the object contains cObject
Delegation_Mode Determines if and how unknown messages are delegated cObject
Name Returns the full name of the object including parentage cObject
Object_Id Returns the object handle of the object, can be used to determine if an object exists cObject
Object_Label Returns the short name of an object cObject
Parent Returns the parent of an object cObject
peNeighborhood Determines how an object and its descendents participate in object neighborhood referencing cObject